Skins
Counters
Base Stats
Gameplay Ratings
Attack
Defense
Magic
Per Level
Abilities
E
Electro Harpoon
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
Passive
Junkyard Titan
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Q
Flamespitter
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
R (Ultimate)
The Equalizer
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
W
Scrap Shield
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
Playing As Rumble
- -Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
- -Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
- -If you are winning a fight you can use your ultimate to wall off an escape path.
Playing Against Rumble
- -Watch Rumble's Heat bar carefully. If you see him Overheat, go in for the kill while his skills are disabled.
- -Rumble's ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
- -Rumble deals almost entirely magic damage. Build some Magic Resistance to reduce his damage.
Lore
Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.
About Rumble, the Mechanized Menace
Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.
How to Play Rumble
Playing Rumbleeffectively comes down to understanding the champion's role, combo patterns, and power spikes. As a fighter, Rumble benefits from the recommended runes and core items shown above, which reflect the current meta across ranked play.
Strengths & Ally Tips
- Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
- Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
- If you are winning a fight you can use your ultimate to wall off an escape path.
Playing Against Rumble
- Watch Rumble's Heat bar carefully. If you see him Overheat, go in for the kill while his skills are disabled.
- Rumble's ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
- Rumble deals almost entirely magic damage. Build some Magic Resistance to reduce his damage.
Rumble Counters and Matchups
Rumble's toughest matchup this patch is Yone. Conversely, Rumble performs strongly into Maokai.
Difficulty and Who Should Play Rumble
Riot rates Rumble's difficulty at 10/10. Rumble rewards mastery and has a steep learning curve — expect to spend dozens of games before seeing the payoff.

