Azir
The Emperor of the Sands
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power.Read the full story on Riot's Universe site
Overview
On patch 16.21, Azir is rated C tier in the mid lane, winning 48.2% of 898 ranked games with a 0.9% pick rate. The most successful build this patch runs Lethal Tempo with Flash and Barrier and builds Nashor's Tooth, Shadowflame, Rabadon's Deathcap, and Spellslinger's Shoes.
Azir struggles most against Lissandra (27.3%), Syndra (31.4%), and LeBlanc (34.5%) and does best against Akali (63%), Vladimir (57.7%), and Yasuo (57%).
Ranked solo/duo · patch 16.21 · 898 games · updated Nov 1, 2026 · How we calculate
48.2%
Win rate
0.9%
Pick rate
898
Games
16.21
Patch
Playing as Azir
- Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
- In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
- Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
- Be a bird!
Playing against Azir
- Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
- Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
- Try to think of Sand Soldiers as fire. Don't stand in the fire.
Guides
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Matchups
Abilities
PShurima's Legacy
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
QConquering Sands
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Cooldown: 14/12/10/8/6Cost: 70/80/90/100/110Range: 740
WArise!
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
Cooldown: 1.5Cost: 40/35/30/25/20Range: 525
EShifting Sands
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Cooldown: 22/20.5/19/17.5/16Cost: 60Range: 1100
REmperor's Divide
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Cooldown: 120/105/90Cost: 100Range: 250







