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Fighter

Diana

Scorn of the Moon

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power.Read the full story on Riot's Universe site

Overview

On patch 16.21, Diana is rated B tier in the mid lane, winning 50.8% of 5,407 ranked games with a 5.6% pick rate. The most successful build this patch runs Electrocute with Flash and Ignite and builds Stormsurge, Shadowflame, Zhonya's Hourglass, and Spellslinger's Shoes.

Diana struggles most against Twisted Fate (37.8%), Naafiri (38.5%), and Galio (41.1%) and does best against Ziggs (70%), Aurelion Sol (63.6%), and Ryze (63.3%).

Ranked solo/duo · patch 16.21 · 5,407 games · updated Nov 1, 2026 · How we calculate

50.8%

Win rate

5.6%

Pick rate

5.4K

Games

16.21

Patch

Playing as Diana

  • Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
  • Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
  • Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Playing against Diana

  • Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
  • Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
  • Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

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Strong against

Weak against

Abilities

  • P

    Moonsilver Blade

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

  • Q

    Crescent Strike

    Unleashes a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

    Cooldown: 8/7.5/7/6.5/6Cost: 50Range: 900
  • W

    Pale Cascade

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

    Cooldown: 15/13.5/12/10.5/9Cost: 40/45/50/55/60Range: 800
  • E

    Lunar Rush

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

    Cooldown: 22/20/18/16/14Cost: 40/45/50/55/60Range: 825
  • R

    Moonfall

    Diana reveals and draws in all nearby enemies and slows them. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

    Cooldown: 100/90/80Cost: 100Range: 475

Skins

Dark Valkyrie Diana

Dark Valkyrie Diana

Lunar Goddess Diana

Lunar Goddess Diana

Infernal Diana

Infernal Diana

Blood Moon Diana

Blood Moon Diana

Dark Waters Diana

Dark Waters Diana

Dragonslayer Diana

Dragonslayer Diana

Battle Queen Diana

Battle Queen Diana

Prestige Battle Queen Diana

Prestige Battle Queen Diana

Sentinel Diana

Sentinel Diana

Firecracker Diana

Firecracker Diana

Winterblessed Diana

Winterblessed Diana

Heavenscale Diana

Heavenscale Diana

Dark Cosmic Diana

Dark Cosmic Diana

Prestige Dark Cosmic Diana

Prestige Dark Cosmic Diana

Eternal Aspect Diana

Eternal Aspect Diana

Eclipse Eternal Aspect Diana

Eclipse Eternal Aspect Diana

Most successful build this patch (5.4K games)