Nami
The Tidecaller
A headstrong young vastaya of the seas, Nami was the first of the Marai tribe to leave the waves and venture onto dry land, when their ancient accord with the Targonians was broken. With no other option, she took it upon herself to complete the sacred ritual that would ensure the safety of her people.Read the full story on Riot's Universe site
Overview
On patch 16.21, Nami is rated A tier in the support role, winning 52.5% of 3,835 ranked games with a 4% pick rate. The most successful build this patch runs Summon Aery with Flash and Ignite and builds Moonstone Renewer, Echoes of Helia, Ardent Censer, and Ionian Boots of Lucidity.
Nami struggles most against Milio (43.8%), Braum (44.8%), and Mel (44.8%) and does best against Senna (63.8%), Neeko (63.3%), and Sona (59.3%).
Ranked solo/duo · patch 16.21 · 3,835 games · updated Nov 1, 2026 · How we calculate
52.5%
Win rate
4%
Pick rate
3.8K
Games
16.21
Patch
Playing as Nami
- Aqua Prison has a long cooldown, make sure to use it at the right moment.
- Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor.
- Nami's ultimate can come in very handy for initiating on enemies who are far away.
Playing against Nami
- Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability.
- Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path.
- Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly.
Guides
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Matchups
Abilities
PSurging Tides
When Nami's Abilities hit allied champions they gain Move Speed for a short duration.
QAqua Prison
Sends a bubble to a target area, dealing damage and stunning all enemies on impact.
Cooldown: 12/11/10/9/8Cost: 60Range: 875
WEbb and Flow
Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.
Cooldown: 10Cost: 70/75/80/85/90Range: 725
ETidecaller's Blessing
Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.
Cooldown: 11Cost: 55/60/65/70/75Range: 800
RTidal Wave
Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.
Cooldown: 120/110/100Cost: 100Range: 2550














