K'Sante
The Pride of Nazumah
Defiant and courageous, K'Sante battles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success.Read the full story on Riot's Universe site
Overview
On patch 16.21, K'Sante is rated D tier in the top lane, winning 45.3% of 1,451 ranked games with a 1.5% pick rate. The most successful build this patch runs Aftershock with Exhaust and Flash and builds Iceborn Gauntlet, Jak'Sho, The Protean, Thornmail, and Plated Steelcaps.
K'Sante struggles most against Gnar (25%), Tryndamere (28.6%), and Garen (32.9%) and does best against Gragas (61.9%), Aatrox (55.1%), and Cho'Gath (54.3%).
Ranked solo/duo · patch 16.21 · 1,451 games · updated Nov 1, 2026 · How we calculate
45.3%
Win rate
1.5%
Pick rate
1.5K
Games
16.21
Patch
Playing as K'Sante
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Playing against K'Sante
- Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Guides
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Matchups
Abilities
PDauntless Instinct
K'Sante's Abilities mark targets to take more damage on his next Attack. When All Out, K'Sante deals more damage with all Attacks and Abilities.
QNtofo Strikes
K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced.
Cooldown: 3.5Cost: 20Range: 450
WPath Maker
K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns.
Cooldown: 14/13/12/11/10Cost: 45/50/55/60/65Range: 600
EFootwork
K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased.
Cooldown: 10/9.5/9/8.5/8Cost: 45/50/55/60/65Range: 525
RAll Out
K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.
Cooldown: 120/100/80Cost: 100Range: 250




